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Project 02COMPUTER VISION · VR2024

Doko.

An AI-assisted waste-classification project that pairs a deep learning model with a Unity-based interactive experience.

Year
2024
Focus
COMPUTER VISION · VR
Doko AI waste classification project

01 / Overview

The project.

Doko combines computer vision-based waste classification with an interactive Unity experience. The project is presented as an educational application focused on recycling and waste sorting.

02 / Approach

How it is put together.

01

Waste classification

A deep learning model supports AI-assisted classification of waste items.

02

Model integration

ONNX is included in the technology stack for model integration.

03

Interactive learning

Unity provides the interactive experience around the waste-classification concept.

03 / Outcomes

Signals of impact.

Figures and recognition are presented as recorded in the project information; measurement details should be included where available.

300+.

Children involved in testing

The project brief reports testing with more than 300 children in Bandung.

70%.

Reported skill improvement

The project brief reports a 70% improvement in recycling skills.

14 teams.

Indonesian representation

The project was associated with the 2024 Google Solution Challenge and the group of 14 Indonesian teams.

Project takeaway

What came out of it.

The project brief records testing with more than 300 children in Bandung and a reported 70% improvement in recycling skills. It also notes recognition among 14 Indonesian teams in the 2024 Google Solution Challenge. Evaluation details should be linked where available.

04 / Technology

Tools & technologies.

  • Python
  • Deep Learning
  • ONNX
  • Unity
  • Computer Vision

Resources

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